const uint8_t LiberationSans_Bold10pt7bBitmaps[] PROGMEM = { 0x18, 0x18, 0xFE, 0x7E, 0x3C, 0x6E, 0x24, 0x0C, 0x03, 0x00, 0xC0, 0x30, 0xFF, 0xFF, 0xF0, 0xC0, 0x30, 0x0C, 0x03, 0x00, 0xFF, 0x96, 0x80, 0xFF, 0xC0, 0xFF, 0x80, 0x18, 0xC6, 0x73, 0x98, 0xC6, 0x73, 0x98, 0xC6, 0x73, 0x80, 0x3E, 0x3F, 0x98, 0xFC, 0x7E, 0x3F, 0x0F, 0x87, 0xC3, 0xE1, 0xF1, 0xF8, 0xEC, 0x77, 0xF1, 0xF0, 0x1C, 0x1F, 0x0E, 0xC2, 0x30, 0x0C, 0x03, 0x00, 0xC0, 0x30, 0x0C, 0x03, 0x00, 0xC0, 0x30, 0xFF, 0xFF, 0xF0, 0x3E, 0x3F, 0xB8, 0xFC, 0x70, 0x38, 0x1C, 0x1C, 0x1C, 0x3C, 0x3C, 0x1C, 0x1C, 0x0F, 0xFF, 0xFC, 0x1F, 0x0F, 0xE7, 0x1D, 0xC7, 0x01, 0xC0, 0x70, 0xF0, 0x3E, 0x01, 0xC0, 0x3E, 0x0D, 0xC7, 0x7F, 0xC7, 0xC0, 0x03, 0x80, 0xF0, 0x3E, 0x06, 0xC1, 0x98, 0x33, 0x0C, 0x63, 0x8C, 0x61, 0x9F, 0xFF, 0xFF, 0x80, 0xC0, 0x18, 0x03, 0x00, 0xFF, 0xBF, 0xEE, 0x03, 0x80, 0xE0, 0x3F, 0x8F, 0xFB, 0x8E, 0x01, 0x80, 0x7E, 0x1B, 0x8E, 0x7F, 0x0F, 0x80, 0x1E, 0x3F, 0x9C, 0xFC, 0x7E, 0x06, 0xF3, 0xFF, 0xC7, 0xE1, 0xF0, 0xF8, 0xEE, 0x77, 0xF1, 0xF0, 0xFF, 0xFF, 0xC0, 0x60, 0x60, 0x70, 0x30, 0x38, 0x18, 0x1C, 0x0C, 0x0E, 0x07, 0x03, 0x81, 0xC0, 0x3E, 0x1F, 0xCE, 0x3B, 0x8E, 0xE3, 0xB8, 0xE7, 0xF1, 0xFC, 0xE3, 0xB0, 0x6C, 0x1F, 0x8E, 0xFF, 0x8F, 0x80, 0x3E, 0x3F, 0xB8, 0xFC, 0x7C, 0x3F, 0x1F, 0x8E, 0xFF, 0x3D, 0x81, 0xF8, 0xFC, 0xE7, 0xF1, 0xF0 }; const GFXglyph LiberationSans_Bold10pt7bGlyphs[] PROGMEM = { { 0, 8, 7, 8, 0, -13 }, // 0x2A '*' { 7, 10, 10, 12, 1, -11 }, // 0x2B '+' { 20, 3, 6, 6, 1, -2 }, // 0x2C ',' { 23, 5, 2, 7, 1, -5 }, // 0x2D '-' { 25, 3, 3, 6, 1, -2 }, // 0x2E '.' { 27, 5, 15, 6, 0, -14 }, // 0x2F '/' { 37, 9, 14, 11, 1, -13 }, // 0x30 '0' { 53, 10, 14, 11, 1, -13 }, // 0x31 '1' { 71, 9, 14, 11, 1, -13 }, // 0x32 '2' { 87, 10, 14, 11, 0, -13 }, // 0x33 '3' { 105, 11, 14, 11, 0, -13 }, // 0x34 '4' { 125, 10, 14, 11, 1, -13 }, // 0x35 '5' { 143, 9, 14, 11, 1, -13 }, // 0x36 '6' { 159, 9, 14, 11, 1, -13 }, // 0x37 '7' { 175, 10, 14, 11, 1, -13 }, // 0x38 '8' { 193, 9, 14, 11, 1, -13 } }; // 0x39 '9' const GFXfont LiberationSans_Bold10pt7b PROGMEM = { (uint8_t *)LiberationSans_Bold10pt7bBitmaps, (GFXglyph *)LiberationSans_Bold10pt7bGlyphs, 0x2A, 0x39, 23 }; // Approx. 328 bytes